 // create shipType horizLoc vertLoc pathName startAngle speed formationRow formationCol

500 waitEmptyRowCol 3 225
0 create crestBlueSniper 10 top zeroPath invert 270 .5 3 225

500 waitEmptyRowCol 3 225
0 create crestBlueSniper 10 top zeroPath invert 270 .5 3 225

500 waitEmptyRowCol 3 225
0 create crestBlueSniper 10 top zeroPath invert 270 .5 3 225

500 waitEmptyRowCol 3 225
0 create crestBlueSniper 10 top zeroPath invert 270 .5 3 225

